3D GENERALIST
CONCEPT DESIGN, MODELING, SCULPTING, TEXTURES, BAKING, LIGHTING, RENDER, COMPOSITING...
LATEST WORKS
Client: Game Pill Inc, Ontario, Canada
Work position: Independant 3D artist (Concept design, modeling, sculpting, uvs, normals, baking high to low, textures, alphas maps, and renders)
Worked assets: armors, weapons, creatures, enviroment assets, textures, and skins.
Projects: Battle Mogs, House of sparta, and Hangry
Due to confidentiality contract, I can´ t show the creation process of these pieces, but please take a look at them on the Artstation client's pag.
MASTERS DEGREE BREAKDOWN DEMO REEL
OTHER WORKS
FULL 3D FUTURISTIC CITY SCENE - 3D MODEL, SHADING, PBR TEXTURES, LIGTHING, RENDER AND COMPOSITING
3D MODELING ASSETS - HARD SURFACES
DESIGN, MODELING, SCULPTING, BAKING, TEXTURE, MATERIAL, ILLUMINATION, RENDER
ENVIRONMENT PLANIFICATION - DESIGN - BUILDINGS - SCENARIOS
3D MODELING - SCULPTING
COMPOSITION - MATTE PAINTING
3D, 2D, MATTE PAINTING, ILLUMINATION, COMPOSITTING
